package com.rs.game.player.dialogues.impl;

import com.rs.game.player.dialogues.Dialogue;

public class RepairSquire extends Dialogue {

	private int npcId = 3797;

	@Override
	public void start() {
		sendPlayerDialogue(NORMAL, "Can you repair my items for me?");
	}

	@Override
	public void run(int interfaceId, int componentId) {
		stage++;
		if (stage == 0)
			sendNPCDialogue(npcId, NORMAL, "Of course I'll repair it, through the materials may cost you. Just hand me the item and I'll have a look.");
		else
			end();
	}

	@Override
	public void finish() {

	}
}
