Movement
Moving around the world
In order to do anything in the game, you will first need to learn how to
get around the world. Fortunately movement is quite simple, and is just
a case of pointing the mouse-cursor at the point on the ground where
you would like to go, and clicking with the left mouse button.
You can make your character run to a spot by holding the CTRL button before clicking where you wish them to move.
|
|
A small yellow cross will briefly appear to indicate that the request
was received, then a few moments later your character will start to
move. If the yellow cross appears, but your character doesn't start
walking immediately, then just wait a few seconds, as it may take a few
moments before anything happens. Your character will walk until his/her
feet are at the point where you clicked on the ground, and will
automatically work out how to walk around any trees or obstacles which
may be in the way.
For those wishing to move around quickly, you can set your character to run for as long as they have running energy in your
options screen.
|
Interacting with items and scenery
To interact with an item in the world first point your mouse at it.
Look at the top left of the screen and you will see a list of things
you can do with that item. For instance if you point at an object
you will see that you can 'Take' the object. To choose the first
option listed, click it with the LEFT mouse button.
To choose from one of the other available options click with the RIGHT
mouse button, and choose the option you want from the menu which appears.
When you request the action a red cross will briefly appear to indicate
it was received. You may have to wait a few seconds for your character
to perform the requested action.
For instance, in the example on the right, the player is pointing
at one of the characters in the game, and in this case is given the
default choice of "Talk-to Lowe". By LEFT clicking on the character
the player could start a conversation and perhaps buy some arrows.
By RIGHT clicking, the player could instead access a menu with other
available actions.
|
|
|